PaperWeight is a weight loss iOS app developed by Simply Dusty Apps. They were looking for a UI designer and I approached them using the 99designs.com. After many revisions and changes, they confirmed my cork-board design idea. I have been accepted as the winner. I designed every aspect of the iOS app including the Icon, Splash Page and 5 additional pages for the app. This was one of my major projects when I was working as a freelance designer.
This project is currently available at github. It was created by me as the final project for Grade 12 Computer Science. We were expected to build 1-3 AI algorithms for Becker Library (Learning with Robots) with Java, after everyone finished the project, me and my classmates placed our best robots to arena. Initially I had the worst robot and I was really shocked as I had developed 5 algorithms and chose the best one(survival of the fittest). After some investigation, it turned out that my robot was receiving false input from the Becker Library, after a quick fix we tried again and I have achieved a much better result. Due to my performance in the class, I have received the "Excellence in Gr. 12 Computer Science" award. Note: A full report on how my algorithms worked are available on github readme file.
I created Confana at Hack the North. I was alone during this hackathon and I wanted to try some complicated work with Ruby on Rails. I like using Ruby on Rails because of the wide range of gems available online. I was able to find a gem to download a youtube video's audio file and finally use Wit.ai(One of the sponsors of Hack the North) to convert the first 9 seconds (Wit.ai allows max 9 seconds of audio files) of the audio file into a text document. Then I used Ruby on Rails to store the information in a database and build a search engine. I've found it not to be very effective due to some misinterpretations made by Wit.ai API, however I believe that there is a huge potential in this field as speech recognition improves with time.
I created Archero for my Grade 11 Computer Science for a game development project. My first intent was to create a 3D game using specific python libraries. However, my teacher suggested that it would take a long time to learn 3D modelling to build a game successfully. Thus I got the idea of a "fake" First person shooter with 2D graphics. I used mathematical formulas to allow user to switch from first person to third person. The development of this game allowed me to see the powerful side of Python language.
Voiconn is a virtual stock market game. It is currently live at voiconn.com. I made Voiconn during the summer break of 2014. I really enjoyed learning rails and Voiconn was a way for me to experiment with rails, as it was my first rails project. As the code is available on github, it is apparent that I didn't follow the conventions appropriately. However, mistakes are required for learning new skills. I have created Voiconn from scratch and developed it twice after I realized I could reduce my code and make it more efficient.